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Video Game Design Using Game Maker

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SONY DSC
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About Instructor

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Course Description

This course will provide an opportunity for students to immerse themselves in the world of video game design and development. Participants will learn key programming constructs using GameMaker software (a robust, yet easy-to-use game creation tool). In addition, students will learn to use software to create original graphics and sound engineering software to create and edit sounds for their games. By the end of the course, students will have created a wide variety of video games. Each class will celebrate their accomplishments regularly, by sharing games with their peers for feedback and enjoyment.

The video game creation process has something for everyone. Students will have the opportunity to work independently and in development teams, where everyone will contribute based on their interest and expertise.

Course Objectives

By the conclusion of this course, students will be able to:
  • Create a variety of games based on samples provided
    • Sprite
    • Event
    • Action
    • Path
    • Alarm
  • Demonstrate an understanding of general programming constructs
    • Conditional Statements
    • Loops
    • Variables
  • Incorporate existing resources
    • Graphics (sprites)
    • Sound
    • Backgrounds
  • Create original resources
    • Graphics
    • Sound
  • Create animated sprites
  • Incorporate user interaction:
    • Keyboard
    • Mouse input
  • Incorporate automated movement of computer objects:
    • Movement
    • Paths
  • Incorporate objects in your games and define a wide range of behaviors (events and actions)
  • Develop multiple levels for games
  • Explore a choice of intermediate concepts including:
    • Gravity
    • Scrolling scenarios
    • Projectiles
  • Incorporate scoring and winning / losing scenarios
  • Create original games including storyline, characters, rules, levels, scoring

Course Dates

VHS courses follow an academic calendar and run for 15 weeks:

Fall 2016
Sept 7th – December 20th, 2016

Spring 2017
January 25th – May 9th, 2017

Prerequisites

  • This course is an introductory-level game design / development class that does not require a background in computer programming. Students with an advanced level of game development or programming should understand this prior to enrolling in the course.

Technical Requirements

  • Hardware used: PC only (running Windows XP or newer)
  • Software used: Game Maker 8.1 Lite, MS Paint, Audacity audio editing software
  • Specific URLs accessed: multiple addresses at domains “yoyogames.com,” “gamemakertutorials.com,” “audacity.sourceforge.net,” and “screencast-o-matic.com”
Click here to view the course syllabus

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Duration 15 w
Level Beginner
Start Date Spring 2017

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